THE PLAYBOOK · 360-L
How to play Forty Thieves Solitaire
Start Forty Thieves Solitaire by looking at the playing area and its controls. Build eight suit foundations from ace to king. Keep the game area visible while you use its controls. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Focus on one rule
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Keep the objective visible.
Your goal
Build eight suit foundations from ace to king. Use the instructions to see which actions move you towards it. Start with a deliberate move.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the control method described here for this activity. Use the visible help when you are unsure of the next input.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Focus on why the action is allowed, not only its outcome. Consider the next action carefully.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the rule before repeating the action. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.
Common questions
For this browser game, what is the goal of Forty Thieves Solitaire?
The key detail is this: Build eight suit foundations from ace to king.
For a quick reminder, how do I control Forty Thieves Solitaire?
The key detail is this: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
Before I begin, what example helps explain Forty Thieves Solitaire?
For clarity: A club 5 can move onto a club 6, but a whole run cannot move together.
When I return, what should I watch out for in Forty Thieves Solitaire?
The key detail is this: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
What format does Forty Thieves Solitaire offer?
Keep this in mind: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
While reading the Guide, which play mode does Forty Thieves Solitaire use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.